| Eric Hulser, Tools Developer from Blur Studios has been working on a plugin to Max to make it possible to use Python from inside of Max. Here is what Eric has said about it.
"I just finished up the first version of this DLL for 3dsMax (still pretty rough) that we're going to start using here at Blur...pretty much it embeds python for use inside of MAXScript, opening up all the modules that exist in python directly. There are some example scripts on how its used, but its relatively simple - you import your module, and work with with it as if you were in python."
You can download the plugin here. And read more about it on cgtalk here. |